Wednesday, June 29, 2016

Another Game Is Headed to Wii U Virtual Console

Reviews, North American Wii U owners who were jealous of Europe when its users got access to Super Mario RPG: Legend of the Seven Stars won't have to be much longer. The classic SNES game is headed to the Wii U's Virtual Console this week.

Super Mario RPG is one of the rare cases where a Mario game is developed by a non-Nintendo studio. Final Fantasy developer Square (now known as Square Enix after a company merger) produced the role-playing Mario game, which released in 1996. Full video game reviews 


The Square-developed title features gameplay at an isometric angle and has Mario-like platforming. However, when Mario makes contact with an enemy, players are taken to a turn-based battle, much like what's seen in Final Fantasy new free games

Super Mario RPG launches for Wii U on June 30 and costs $8. However, players who own the game on the Wii's Virtual Console can play Super Mario RPG through the Wii U's backwards compatibility support--you will need to use the Wii's Classic Controller accessory if you go this route.

Last week, we saw the release of three Pokemon games on the Wii U's Virtual Console. Those games were Pokemon Mystery Dungeon: Red Rescue Team, Blue Rescue Team, and Explorers of Sky. For more information you can click here fact of life 
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The Solus Project Review

The tribe has spoken, it's time for you to go. 

Fact of life the Solus Project is a survival game with a mysterious story to tell. You play as an explorer who crash lands on an alien planet during a search for mankind's next home, and with your survival on the line, you have to traverse a strange, deserted world and find a way to communicate with other voyagers. Along the way, you discover the land isn't as benign as it first seemed; it houses numerous dark secrets. It's an interesting premise that's ripe for excitement and intensity; however, it doesn't come together in a satisfying story and is rarely, if ever, engrossing.

The world you're stranded on is bleak and desolate, and the area you explore is a collection of islands, so much of what you see are coastal areas with beaches and large cliffs. You'll also explore creepy caves, which are nigh impossible to navigate without a source of light. The environments don't look particularly outstanding, but some of the weather effects can deliver moments of awe. The first time I saw a tornado, I was left with my mouth open in astonishment. The weather can be daunting and dramatic, assisted by music that swells and crescendoes with the wind. Tornadoes are joined by meteor showers and lightning storms, but the danger of the extreme conditions was moot--it wasn't hard to avoid death at the hands of the vicious weather.

The story is delivered through brief and infrequent monologues, and through stone tablets that your computer-like device translates. Much of the storytelling is also conveyed through audio logs your protagonist records. But despite the fact that you come across notably crazy sights, your character almost never acknowledges them when delivering her verbal assessments, focusing instead on minor, seemingly mundane details. 
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While there isn't any combat to speak of, you are in a constant battle to survive, and it's crucial that you stay on top of your hunger, thirst,fatigue, and body temperature. You regain health by sleeping or consuming special items. Monitoring temperatures is a critical task as it's easy to succumb to hypothermia or heat stroke, which can quickly put your life in jeopardy. With the right supplies, you can generate heat or cold as needed. Despite having to manage a host of physical conditions, survival comes easy as long as you pay attention, which unfortunately undermines any feelings of desperation the game attempts to evoke.

Your primary objective during missions is typically to get from point A to point B, and though you regularly come across puzzles or obstacles, they're usually easy to resolve. You have access to tools that can help you complete certain puzzles, like a hammer that can break down walls or a teleport device that shoots discs you can teleport to. Some puzzles can be solved through remembering patterns, while others require you to use the teleport device. However, my solutions often felt like I was cheesing my way through the game. In a lot of cases, I would hammer the jump button to slowly but surely make my way up a mountain or constantly shoot the teleporter discs until one finally made it through a crack or over a wall, which would allow me to teleport to them, then move on. Instead of feeling smart after solving a puzzle, I felt like I achieved the solution by pushing on something over and over until it worked. Check out full reviews


Sometimes you're left to explore rather than chase a distinct objective, and this isn't immediately a bad thing, but The Solus Project does little to inspire you to roam the planet's open spaces. At best your curiosity is rewarded with supplies, tools, or slight stat improvements. I never found myself struggling to survive, so many of these items ended up sitting in my inventory. There are times when you come across items that seem initially useful--like a rope that can be used for climbing--but you may never find a practical use for it. The Solus Project pushes you to explore, but it fails to reward your efforts in meaningful ways.

The Solus Project tries to bring story and survival together in an engaging way, but it ultimately falters in this attempt. It has moments of wonder, but they're divided by what is mostly monotonous wandering from place to place. It's a disappointing game with a lot of missed potential, and it doesn't convey a good story or the rewarding feeling of surviving against the elements. For mor information click here games review
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Final Fantasy Turn-Based Mobile Game Is Available Now

"So begins a new tale of crystals," apparently.

Reviews, back in May, Square Enix announced that Final Fantasy Brave Exvius, a popular mobile game in Japan, would come to the West, but it was unclear when it would launch. Surprisingly, Brave Exvius went live today in the United States on iOS and Android devices. You can see it for yourself here.

You can download the game for free from the App Store or the Google Play store and try out the mobile Final Fantasy game yourself. It's a turn-based action game described as an "entirely new role-playing adventure for the mobile generation."

According to the game's listing, gameplay revolves around tapping to attack and use magical abilities, teaming up with Final Fantasy heroes, and exploring dungeons and other areas. You can also summon espers like Shiva and Ifrit. 
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The listing gives a synopsis of Brave Exvius's story: "Harnessing the power of the crystals, mankind prospered, nations flourished. But just as day gives way to night, that era of peace proved but a fleeting illusion. Now, as their world stands on the precipice of ruin, two young knights summon visions to their side as they strike out on a journey to chase the shadows. So begins a new tale of crystals, and the heroes who would save them..."

Brave Exvius might satiate Final Fantasy fans until Final Fantasy XV is released on September 30. You can check out some new FFXV screenshots here. Recently, the game's director also spoke about the possibility of a PC release as well as what upgraded consoles mean for it. For more information click here games review
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Tuesday, June 28, 2016

How was your weekend running?

Running as catharsis and as part of a wider, inclusive group of running communities can only help in bad times. How was your weekend running, and did it bring PBs and some much-needed endorphins?


Reviews, two of the most important things about running for me are its quality of catharsis - a good run can usually make even grim things seem better - and it’s supportive, inclusive and kind communities. Not one community, but many - whether it’s this wonderful group of individuals below the line, a running club, an online forum, or the nervous and jokey chat at the start line of a race. Thank god for the running communities over the last few days, then.

On Sunday, after not very much sleep and some runs that - for once - did not make me feel any better - I lined up for the Harry Hawkes 10 for the first time. Having finally felt like I was coming back into form, I wanted to properly race it, but was nervous that negative thoughts and a general atmosphere of doom might not help my head. So I took a leaf out of Asta’s book, and ran it “blind”. Oh well, ok, not quite: I put a strip of gaffer tape over my Garmin, turned in on at the start but didn’t peek until after I’d finished. This allowed me to judge, post-race, whether the patches that felt hardest really had been. See more at here video game reviews

It was an interesting experiment - and resulted in good and bad. On the plus side - a lovely mixed terrain course, fantastic marshalling and organisation, a good race,a podium finish (third place!) and a much more steady pace than I would have expected, judging only on feel. On the negative - five seconds outside a PB! Gah! Then again, even if I’d been looking at my watch, I didn’t actually know what my 10 mile PB was until I looked it up after. And properly racing did make me feel a bit better than I had before, and not just because my prize included a bottle of wine.

You can check out fun facts about dogs, So over to you guys. Mutual support still remains, yeah?
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Sunday, June 26, 2016

Full reviews: Trials of the Blood Dragon Reviews

Trials of the Blood Dragon is one of those concepts you didn’t realize you wanted until it was staring you in the face. Reviews Far Cry: 3 Blood Dragon's over-the-top setting deserved an encore, but it couldn't just be another first-person shooter--cue the whacky dirtbike racing-meets-platformer series, Trials.

Trials of the Blood Dragon takes place some years after Blood Dragon’s ending. Rex “Power” Colt has retired from the Blood Dragon killing business with his wife, Dr. Elizabeth Darling, and has two kids: Slayter and Roxanne. When Dr. Darling disappears mysteriously, and Rex dies fighting Vietnam War 4 by himself, the kids--now smart-aleck teenagers--are recruited to take up the family business of defending America.

The first few stages take place in a rendition of Vietnam bathed in sunlight and explosions. You steer a stunt bike over steep, rolling hills, in theory making sweet, impossible jumps and flips. But because Trials of the Blood Dragon requires surgical precision, you will likely spend an equal amount of time failing and picking up the pieces as you familiarize yourself with the controls. Compared to previous Trials games, the tutorial here is a bit lacking, but the game balances that out by having a steadier learning curve than previous Trials games. The difficulty of missions increases in gentle increments, easing you into mastery. The pacing might run the risk of boring veterans if the game didn’t have its share of tricks up its sleeve.

After a few levels, you acquire a gun, and for a short time, the gunplay is a fine fit, with a reasonably small selection of targets to hit while riding your bike and targetting with the right analog stick. However, there comes a time when you have to ditch your bike. In these few, scattered stages, you control Roxanne on foot, and the game becomes a twin stick platformer. The mix of platforming and shooting during these missions is a counterintuitive mess, where you can use the X button to jump, but can’t shoot at the same time. All the while, your enemies have spectacular aim, and you don’t have the time to stop and shoot.

Not all of Trials of the Blood Dragon’s new ideas flounder, however. Later stages swap the guns for a grappling hook. You have to manage momentum and positioning with greater care than usual, but it leads to some tense, heart-pounding moments when speed is a factor--there's an amazing boss fight against Power Ranger lookalikes that makes rather brilliant use of the hook. Roxanne eventually gets to use a radio controlled car built for speed and wild loop-de-loops in a distinct slate of Hot Wheels-inspired courses, adding another appreciable layer of over-the-top action. Another new free games, available

Trials of the Blood Dragon truly excels once it breaks out of Vietnam. Where Far Cry 3: Blood Dragon was a delirious take on cult 80s action, Trials of the Blood Dragon takes wider aim, featuring missions based on action-schlock homages, each with its own wild twist. One stage is a full-blown Hotline Miami hat-tip--complete with animal masks--that climaxes with a full-on drug hallucination level that shifts, rebuilds, and alters gravity on the fly. Another stage is a weird mash up of Big Trouble In Little China and Indiana Jones and the Last Crusade, complete with a minecart-based platforming. 

Even with all this, the game manages to maintain a plot. The twins interact during and between levels while non-sequitur Saturday morning commercials intrude at random. It’s a strange, random mix of aesthetics, with the cartoonish twins and live-action commercials vying for attention, but each stage mimicks its source material with style. The wide variety of themes and referenes does a great job of staving off late-game boredom, and the twins are surprisingly enjoyable characters to be around, ribbing and complimenting each other in equal measure, despite the insanity that surrounds them.

As with other Trials games, Trials of the Blood Dragon demands frequent replays if you want to get the best rankings and unlockable items. There’s no shortage of goodies to collect, like extra costumes, but the stages are varied enough to be inviting all on their own without the promise of rewards. You will have to contend with boredom during a few unremarkable levels, but the game's fun, mind-boggling stages leave the strongest impression. Whatever mad genius decided to smash the two series together should be commended: the mix is mostly a successful one, and where it fails, it’s at least failure in favor of trying something new. To learn more about this games click here video game reviews dowload and play
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Wednesday, June 15, 2016

10 Gaming's best love stories

1.
gaming1
Video game reviews might not be the first thing you think of when it comes to romance. But over the years we have had some powerful love stories. Tales of devotion, loss, happiness, reunion and tragedy. SO especially for Valentine's Day, we have collated what we think are gaming's greatest love stories. All explore the infinitely complex machinations of love, but not all are romantic... and very few have a happily ever after...
2.
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Mario and Peach (Super Mario Bros.) Gaming’s original power couple have been through a lot over the last 30 years. Our mustachioed lothario never was put off by mushrooms telling him his princess was in another castle, he would storm them all, he would avert environmental disasters and would even traverse entire galaxies to rescue his love. While Peach’s habit of getting kidnapped by the persistent Bowser is well-documented, the Princess is no damsel, saving the world a few times herself. As well as general heroism, the two share plenty of other interests: karting, golf, tennis and, er, brawling. It’s important to have hobbies.
3.
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Nathan Drake and Elena Fisher (Uncharted) What starts out as a classic matinee romance (smart, resourceful Elena warms to the dashing but pompous Drake) becomes a deeper story as the Uncharted series progresses. It’s a roller-coaster relationship, from fling, to accidental reparation, to marriage and separation. Nate’s thirst for danger and Elena’s steel and determination make them a fiery couple that, despite everything, clearly love each other fiercely. If they can ever truly find happiness, however, is a question yet to be answered.
4.
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Ellie and Riley (The Last of Us: Left Behind) Ellie and Riley’s teenage friendship is forged in the most extraordinary circumstances as the world is taken over by a lethal virus. Reviews, while on an adventure in a hollowed-out mall, they share their hopes and fears for a world gone very bad indeed. As Left Behind progresses there is clear there is more to their relationship than it first appears, whether fired by the peril they’re in or not, their shared kiss is a tender moment. Left Behind shows that love can bloom in the most horrifying circumstances, but there is no guarantee of a happy ending…
5.
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Guybrush Threepwood and Elaine Marley (Monkey Island) Governor of the Tri-Island area, Elaine finds herself the subject of unwanted attention from the undead pirate LeChuck. Hapless Guybrush is brave, or stupid, enough to attempt to come to her rescue armed with little but a rubber chicken. Elaine doesn't need rescuing, of course, she's perfectly capable of dealing with LeChuck’s nonsense herself. But it's the thought that counts. Elaine sees enough in Guybrush to marry the goof and set off together to find a cure for a voodoo pox. Nothing like a romantic getaway for the Threepwoods.
6.
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Link and Zelda (The Legend of Zelda) While never overtly romantic, the bond between Link and Zelda is even more powerful than the Tri-Force pieces they carry. Whatever telling of the legend, the two are drawn together with their teamwork and dedication to each other usually doing for the evil that stalks the world. Despite this, they seem destined to never be together, instead they are people dragged out of time to fulfil a destiny. There is a sadness and tenderness to their relationship that makes this one of the most affecting pairings on this list.
7.
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The Master Chief and Cortana (Halo) A seven-foot super-soldier and transient artificial intelligence might not seem the most obvious recipe for love. But the Chief and Cortana’s relationship is often the beating heart of Halo’s portentous space opera narrative. The two keep each other in constant check and their dedication to each other has both had the power to save the universe… and potentially destroy it.
8.
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Johnny and River (To The Moon) One of video games most powerful explorations of life and love, To The Moon travels backwards throughout dying Johnny’s memories of his marriage to River. Johnny is left with lingering guilt following River’s own death and a inexplicable desire to travel to the moon. As you discover the history of a devoted relationship, To The Moon turns into a stunning, tragic but ultimately uplifting experience. See more at here car driving games to update and play
9.
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Tidus and Yuna (Final Fantasy X) After finding himself out of place and time in the world of Spira, Tidus meets young summoner Yuna, on a pilgrimage to summon the final aeon. What starts as a way for Tidus to find his way home turns to devotion as the pair travel and discover the truth of the world, sharing a tender kiss under the moonlight. The rest is a touching tale of sacrifice and reunion. While X is hardly free from the excesses of Final Fantasy’s storytelling, Tidus and Yuna’s romance is delicately handled.
10.
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Manny Calavera and Mercedes ‘Meche’ Colomar (Grim Fandango) Even in the Land of the Dead there is room for romance. Underperforming reaper Manny is bewitched by Mercedes’ beauty and kindness, and follows her across the underworld as they both look for their final resting place. It takes years, with bumbling Manny not always on the right side of Meche’s fire (an incident with a champagne bottle and Manny’s bonce can attest to that). You get the feeling they will make it in the end, with Manny’s words to Meche a reliable measure of their relationship, and many others: “You know, sweetheart, if there's one thing I've learned, it's this: nobody knows what's gonna happen at the end of the line, so you might as well enjoy the trip. Relax with fun news animals for kids
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Review film: The Warcraft movie is naff fantasy in shiny, technicolour armour



Director: Duncan Jones. Starring: Travis Fimmel, Toby Kebbell, Paula Patton, Dominic Cooper, Ruth Negga, Daniel Wu, Ben Foster, Ben Schnetzer, Robert Kazinsky. Cert 12A, 123 mins


Games review, it’s easy to predict whether Duncan Jones’s take on the world-conquering online role-playing game World Of Warcraft is for you. If you take delight in names like "Orgrim Doomhammer" and have a high tolerance for randomly scattered apostrophes and superfluous "h"’s, it could be your film of the summer. If not, you should avoid it at all costs.

While there’s something admirable in Jones’s steadfast adherence to naff fantasy tropes, it makes no concession to fans of realism.

Our setting is in the world of high fantasy, a genre based on Tolkien but largely stripped of his poetry and mythological depth. It’s marked generally by elves, cod-medieval societies and more magic than Gandalf ever employed. Terrys Goodkind and Brooks, Dungeons & Dragons and Robert Jordan are its mainstays; George RR Martin’s Song Of Ice & Fire is a nastier offshoot. But for World Of Warcraft, it is the background where millions of gamers save the world every month.

The theme is lebensraum. The hulking orc inhabitants of a dying world are led by Dominic Wu's sinister sorcerer Gul’dan - there’s that apostrophe – to the world of Azeroth, arriving in a remote corner of the kingdom of Stormwind. Among the performance-captured Horde is Durotan (Toby Kebbell), an honourable brawler and family orc who comes to doubt Gul’dan’s motives.

Meanwhile on the human side, Stormwind’s King Llane (Dominic Cooper) and his right-hand man Sir Anduin Lothar (Vikings’ Travis Fimmel) must find a way to stop this incursion, enlisting their old friend, the magician ‘guardian’ Medivh (Ben Foster). The half-orc Garona (Paula Patton) provides vital translation services between the two sides, while beings of goodwill struggle to find common ground and others plot betrayal.


This is all ancient history in the game, reviews brought to life almost too vividly. If The Lord Of The Rings aesthetic was a restrained, almost elegiac depiction of a decaying world, this is a civilisation in full flower, bathed in sunshine broken only by the shadow of the odd passing griffin.

Our human heroes wear wildly impractical plate armour and Technicolor tunics straight out of A Connecticut Yankee in King Arthur’s Court, while the orcs are overly familiar tusked apes, though at least given impressive weight and bulk by the effects experts at Industrial Light and Magic. 

But the pristine setting never meshes with Jones’s efforts to give emotional reality to his army of characters, who cannot escape their tropes: leader, hero, warrior woman, mystic.


Durotan and the orcs of the Horde fare best, because little exposition is needed to establish their primitive society. But the human characters keep solemnly alluding to (presumably) game business far outside the scope of this film.

Fimmel’s barefoot knight, who displays hints of impish charisma and an uncanny talent for almost crying, and Patton’s conflicted Garona manage to carve a little space temporarily, but they too are derailed by endless scenes of magic being waved about.


Where Jones deserves most credit is in daring to kill named characters in a summer blockbuster. Admittedly, two of those might as well have "Dead Meat" tattooed on their foreheads, but most come as a surprise (at least to those of us unfamiliar with the history of Azeroth) and some are genuinely upsetting.

Still, it’s a far cry from Jones’s elegant debut Moon or the time-travel cleverness of Source Code. While there are pleasures here for fantasy fans and game players, for everyone else this fantasy is likely to prove so high it’s dizzying. See more here shooting games online to play fun games
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Game on for the Business of e-sports



The growth of electronic sports has escaped many, but with huge prize packages and a unique appeal to sponsors, it’s no surprise that 2016 looks set to continue the trend

The same car driving games "You’ll never amount to anything playing video games," is a favourite admonishment of parents worldwide. However, it no longer always holds true.

Last year, electronic sports, or e-sports, the competitive playing of online games ranging from Call of Duty to League of Legends, broke records for viewership, prize money and investments. And this year looks set to continue the trend.

This month, 113,000 supporters attended the Intel Extreme Masters in Katowice, Poland, the largest annual e-sports event, which has awarded prize money of $5.6m (£4m) over the past ten years.

USM Holdings, founded by industrialist Alisher Usmanov, is ploughing up to $100m into Russian e-sports team Virtus Pro, while retired basketball player Shaquille O’Neal and New York Yankees baseball star Alex Rodriguez are investing in NRG Esports, which owns teams in the Counter-Strike and League of Legends tournaments.

Market intelligence agencies Newzoo and Repucom forecast that global e-sports revenues will rise by 43pc to $463m this year, entertaining 131 million enthusiasts and 125 million occasional viewers. By 2019, they predict there will be 145 million enthusiasts and global revenues of $1.1bn.

"An e-sports player could win the BBC Sports Personality of the Year award within a decade"

Big businesses have already taken notice and Coca-Cola and American Express are among the sponsors of the League of Legends Championship Series.

Matt Wolf, Coca-Cola’s head of global gaming, has said that for the demographic of men aged 17-30, tournaments organised by League of Legends and the games group Riot Games crush traditional sports events.

“The Super Bowl is a massively viewed event with more than 111 million viewers [in the US]," he told a conference in Munich. “But when you layer on a gender and age split that we’re very interested in as a consumer packaged goods company, it comes pretty far down.”

The growth of e-sports has escaped many people’s radar. “Viewership is growing in such an amazing way and unless you’re in the games sphere it just doesn’t resonate,” he adds.

Gfinity, a UK company set up in 2013 to buy Europe’s Warped Gaming League, has had as many as 419,000 registered teams on its bespoke gaming platform. It operates a London venue at which spectators pay to watch e-sports on giant screens, and organises G3, a gaming event that has drawn 4,000 paying spectators and nine million online views from 35 countries. Neville Upton, its chief executive, believes an e-sports player could win the BBC Sports Personality of the Year award within a decade.

Gfinity has 156,000 Twitter followers and has attracted 92,000 Facebook likes, while Twitch, an online social video platform and community owned by a subsidiary of Amazon.com, claims 60 million users a month.

"A unique opportunity in the e-sports space is that brands can sponsor players"

“The key is the 18-34 age demographic,” says Paris Davies, business development manager at Pitch International, the sports marketing agency. “I’ve never seen a [group] as concentrated towards young affluent males. It’s not just that you’re reaching this target audience; you’re also able to engage with them in a very powerful way.”

Newzoo says 18 to 34-year-olds account for more than half of broadcast and online e-sports audiences, compared with some 7 per cent for Premiership rugby and about 10 per cent for Premier League football games.

Ashish Mistry is managing partner of BLH Venture Partners, which has invested in KontrolFreek, a company making accessories that give gamers a competitive edge. “A unique opportunity in the live-streaming e-sports space is that brands can sponsor players,” he says, adding that it can make sense to align with an individual rather than a whole team.

There are risks for sponsors, with violent games, but Davies adds: “Those games are not as popular on the e-sports scene as people believe. Fantasy games are the most popular. We haven’t seen any [reputational] issues there. We think e-sports are just going to get stronger.”


The Games Changer
New free games "The video games industry is changing, and e-sports is part of this evolution. Investors used to be sceptical about gaming as a hits-driven business beholden to the success of a few key titles. But a positive change to the business model, moving from expensive retail distribution to downloads, recurring digital content and mobile gaming, drove revenue growth, improving margins.

As revenues became more sustainable, we have seen valuation re-rating, and major games publishers Activision and Electronic Arts delivered substantial out-performance to shareholders, including Standard Life Investments’ Global and US equity funds.

E-sports may be the next step. Activision wants to create an “ESPN of e-sports”, hiring an ex-CEO of ESPN to lead that effort. One of the most successful sports broadcasters in history is now popularising e-sports for the general public.

Other companies benefit from this, too. Gaming-related channels on Google’s Youtube are extremely popular, building the rapid growth of advertising revenues at Google that we have seen in recent quarters." – Mikhail Zverev, head of global equities, Standard Life Investments. See more at video game reviews to get more information
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Who’s the best superhero of all time?


Reviews, it’s a question that’s rapidly debate among comic book fans for decades, with everyone having their own reasons for backing their chosen hero. Strength, skills, ability to wear lycra and still look badass; the options are endless as are the amount of characters eligible. There’s thousands. Now thanks to a study from the University of Leicester, science has given us a definitive answer. It’s Superman.
The study was conducted by a bunch of students who after seven years of intense study arrived at the conclusion that Supes is the “best equipped” superhero of all time. Using evidence gleaned from the panels of popular comics, the team made calculations to determine which superhero is the most feasible and therefore, The Best. Supes won out against every other candidate due to his solar energy stores (the power he derives from the sun) and the high-density muscle mass he experiences on Earth.

Shooting games online, on the Marvel side, Wolverine and Mystique also ranked pretty high up there for their unique abilities. Wolvie’s regenerative skills and Mystique’s shapeshifting prowess are rather handy in any kind of superheroic crisis.
Not massive surprises, really, but what is surprising involves DC’s other headlining hero. Ole Brucie Wayne, aka Batman, was deemed the least effective superhero. He’s never been physically affected by anything remotely supernatural, so researchers determined that in real life he’d die from a simple landing if he’d been flying about in his cape. What we can takeaway from this study is that if Batman v Superman had taken place in the real world, it would have ended quite differently.

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Thursday, June 9, 2016

Nostalrius PM reports back on Blizzard meeting




Games review, when Blizzard issued Nostalrius (the world's most popular Vanilla WoW server) with a cease and desist order in April, the community outcry was unprecedented. Over 250,000 people signed a petition asking Blizzard to reconsider. Sceptical though I am of internet petitions, in this case it found success. Blizzard isn't going to allow Nostalrius to continue, but it did invite the developers to its Irvine offices for a post-mortem and to clarify why running official legacy servers is easier said than done.

In attendance were CEO Mike Morhaime, executive producer J Allen Brack, game director Tom Chilton and many more of Warcraft's big names. What was scheduled as a two-hour meeting lasted almost five.


"In a sense, they are also Vanilla World of Warcraft fans," writes admin and project manager Viper. "One of the game developers said that WoW belongs to gaming history and agreed that it should be playable again—at least for the sake of game preservation—and he would definitely enjoy playing again. See more car driving games

"After this meeting, we can affirm that these guys WANT to have legacy WoW servers, that is for sure."

So what's the sticking point? Though Blizzard has retained all the source code for Vanilla WoW, apparently it's not as easy as turning the lights back on.

"In order to generate the server (and the client), a complex build system is being used. It is not just about generating the “WoW.exe” and “Server.exe” files. The build process takes data, models, maps, etc. created by Blizzard and also generates client and server specific files. The client only has the information it needs and the server only has the information that it needs.

"This means that before re-launching vanilla realms, all of the data needed for the build processes has to be gathered in one place with the code. Not all of this information was under a version control system. In the end, whichever of these parts were lost at any point, they will have to be recreated: this is likely to take a lot of resources through a long development process."


Whereas private servers fill in the gaps by trial and error, that's not an attractive option to a purveyor of premium games.

I'm certain legacy servers will appear just as soon as the economic argument can be made. We might have to wait until WoW's expansions finally run out of juice, but after this meeting it's hard to believe Blizzard would let a piece of history disappear for good.

The PC Gaming Show returns to E3 on Monday June 13, reviews featuring game announcements, updates to existing favourites, and conversation with top developers. You can find out what to expect here, and also book free tickets to attend in person at pcgamingshow.com. The PC Gaming Show will be broadcast live through twitch.tv/pcgamer from 11:30 am PT/2:30 pm ET/6:30 pm GMT, but be sure to tune in beforehand to check out The Steam Speedrun, in which one lucky winner will buy as many games as they can in three minutes.


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Tuesday, June 7, 2016

Learn How They Grow With Namoo

Namoo is a fun, engaging exploration of the life of plants. Discover how leaves make food, experiment with underground root systems, or play with the parts of a plant cell! Interactive 3D simulations and straightforward language enable an immersive experience for curious minds, reviews

Description

There are many basic yet surprising things to learn about the inner workings of trees and flowers. How do plants turn carbon dioxide into food? How do flowers become fruits? Through the use of colorful interactive models, Namoo will help students gain a deeper understanding of the science at work. Namoo goes beyond the textbook! It is a multi-layered journey where you can play, experiment, and learn with ease.
Namoo helps your kids easily explore the inner life of plant
Namoo helps your kids easily explore the inner life of plant
Namoo features nine chapters. Each chapter is dedicated to a part of a plant and its function, including roots, stems, leaves, and flowers. Two chapters provide an in-depth look at cell structure and photosynthesis may awaken the scientist within!
Discover the secret of tree rings with Namoo
Discover the secret of tree rings with Namoo
In the world of Namoo, dynamic visuals are accompanied by clear explanations. Every tap of the screen yields a new bit of information. With students in mind, we have also included comprehensive reading blocks for each chapter. Namoo is designed to be a one-stop solution and an immersive tour through plant life.

App's highlights 

  • Nine chapters including: roots, root tips, leaf anatomy, plant cells, photosynthesis, flowers and fruits, trunks, and stems
  • Original 3D artwork, music and sound design
  • Encyclopedia-inspired, interactive 3D simulations
  • Plain labels, clear explanations, and student friendly reading sections
  • Immersive and fun learning for kids and adults
  • Discover amazing processes such as pollination or photosynthesis in fun, engaging way
  • Experiment with different environmental conditions and see what happens!

How to use the app

  • Select a chapter
The app offers nine chapters that cover topics such as trunks and stems, leaves and their anatomy, and roots and root tips. Select a chapter and then start from the main category or choose a subcategory. With wonderful visuals and subtle sounds, the app provides a relaxing learning experience.
  • Interact for effects
Each chapter offers its own type of interaction. You may turn day into night, provide water to roots, or send pollen into the air. As you interact, more details surrounding the topic will appear. For example, as you continue to spread pollen, you will then learn how it aids fertilization.
  • Read the full details
Along with each chapter’s interactive activity, is a full description. This provides a very detailed, educational experience. From definitions to processes, every section is informative and enlightening.

Cost, compatibility and how to get it

Namoo – Wonders of Plant Life is designed for iPhone and iPad. It's available on the App Store for just $2.99.

For some last words 

Namoo – Wonders of Plant Life is video game reviews a fantastic teaching tool for children with its attractive visuals and interactive experience. However, it is also a great app for adults interested in learning more about the topics too.
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Monday, June 6, 2016

PT-Like Horror Game Allison Road Cancelled

The game "had to be cancelled," its developer says; more details coming later this week.

The PT-style horror game Allison Road has been canceled, reviews its developer reported on Twitter.
No explanation for the delay was provided, but the tweet mentioned that a further statement on the matter is coming soon.
"Hi all. Sadly Allison Road had to be cancelled," the tweet said. "Statement to come in the next few days. Thx for all your support and very sad it came to this."
The fan project got off the ground on Steam Greenlight in 2015. It initially turned to Kickstarter for funding, though developer Lilith later partnered with Worms developer Team 17 for a traditional publishing deal.
"Working with Team 17 will give us the chance to make our game unhindered creatively, but at the same time will give us the resources, support, and experience that only a 25-year-old studio can give," Lilith said in October 2015.
Games review, the original plan was for Allison Road to be released on PC before the end of 2016, followed by Mac, Linux, and console ports after that.
As for PT, it was a teaser/demo for the canceled Silent Hills, and was taken off of PlayStation Network in April 2015.
We'll report back later this coming week with more details on Allison Road's cancellation when they're announced.
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Next PS2-on-PS4 Game Coming "Soon"

New free games, Psychonauts is headed to the program, but not this week.

Double Fine's beloved platformer Psychonauts is coming to the PS2-on-PS4 program "soon, but not this week," Sony announced on the PlayStation blog today. Back in January, Sony confirmed Psychonauts was coming to PS4 this spring, but has not yet announced an official release date; there are only a few more weeks left in spring.
According to DualShockers, Sony initially said the release was scheduled for June 7, but that is not the case. "Psychonauts is coming out soon, but not this week. Apologies for the error. Stay tuned for final timing!" Sony explained.
Psychonauts was originally released in 2005 for PS2, reviews, along with the first Xbox and PC. A sequel was successfully funded on Fig earlier this year, raising more than $3.3 million.
When Psychonauts is released on PS4, it will become the 27th game in the PS2-on-PS4 program. The most recent addition was Primal, which came out on May 31.
In December 2015, when the first PS2-on-PS4 games were released, PlayStation boss Shuhei Yoshida said Sony will work "tirelessly" to release even more PS2 games for PS4 "on a regular basis." The company is also asking for your suggestions for which games should be added.
On the subject of price points for the PS2-on-PS4 games, Yoshida said the emulation technology that makes it possible, among other things, doesn't necessarily come cheap. That's why Sony is charging $10-$15 for games you might already own.

Games review, PS2-on-PS4 Games:

  • Arc the Lad: Twilight of the Spirits
  • Bully
  • Dark Cloud
  • Dark Cloud 2
  • Fantavision
  • Grand Theft Auto III
  • Grand Theft Auto: San Andreas
  • Grand Theft Auto: Vice City
  • GTA: The Trilogy
  • Kinetica
  • The King of Fighters 2000
  • Max Payne
  • Manhunt
  • Okage: Shadow King
  • PaRappa the Rapper 2
  • Primal
  • Psychonauts ("soon")
  • Puzzle Quest: Challenge of the Warlords
  • Rise of the Kasai
  • Rogue Galaxy
  • Star Wars Bounty Hunter
  • Star Wars Jedi Starfighter
  • Star Wars Racer Revenge
  • The Mark of Kiri
  • Twisted Metal Black
  • War of the Monsters
  • Wild Arms 3
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Rumored Destiny Expansion

Reviews: An official reveal could happen this coming week during Bungie's pre-E3 event.

Bungie has filed a trademark application for "Rise of Iron," which is the name of the rumored Destiny expansion we may hear more about this coming week.
IGN spotted the trademark, filed May 31 with the United States Patent & Trademark Office. The trademark covers all manner of things, including video games of course, but also graphic novels, toys, and even Halloween costumes.


A recent leak suggested Destiny's new expansion is called Rise of Iron and will include a new raid, as well as a new type of weapon (possibly some kind of hammer or axe). It will reportedly be larger than either of Destiny's first two expansions, The Dark Below and House of Wolves.
Last week, games review Bungie announced it would hold a "Destiny Reveal Stream" on Thursday, June 9, at 10 AM PT. We'll be learning "all about the next threat that you'll confront as Guardians" during the stream, which will be happening on Bungie's Twitch channel. It could be that Bungie reveals Rise of Iron during this event, though that is not confirmed.
Looking further out, Bungie is also working on a Destiny sequel for 2017, which was recently rebooted, according to a report.
Keep checking back with GameSpot for the latest on the future of Destiny as it's announced.
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